Live streaming app development, from camera to viewer.
Most live products fail in the gaps between tools: the encoder that drops a venue's feed, the player that buffers on 4G, the chat that lags the stream. We build the whole path as one system, so every stage is designed for the one after it.
Book a callOne team, the whole path
Ingest, encoding, moderation, delivery and the apps on top, designed together instead of glued together.
Production from day one
Queue-based processing, health checks and graceful fallbacks, so a bad feed degrades instead of taking the stream down.
Shipped on every screen
Web, iOS and Android apps built on the same pipeline, like PitchPulse.
- Ingest over SRT, RTMP and WHIP/WebRTC
- Transcoding and ABR ladder design
- Real-time AI moderation and overlays
- HLS, LL-HLS and WebRTC playback
- Web (Next.js) and mobile (React Native) apps
- Chat, live stats and interactive features
- 01
Map the signal path
Where the video comes from, who watches it, on what networks, and what a second of delay costs you.
- 02
Pick the protocols
Ingest and playback protocols chosen for your latency and scale needs, not by habit.
- 03
Build and instrument
The pipeline and apps, with metrics on every stage so problems show up before viewers notice.
- 04
Launch and hand over
Load and security tested before launch, documented so your team can run it.
Where we've done this.
Can you add live streaming to an existing app?+
Yes. We can build the streaming pipeline as a service your current app calls, or add live features to the app itself.
Do you work with managed video platforms?+
Yes. Sometimes a managed service is the right call for part of the pipeline. We'll tell you where building your own pays off and where it doesn't.
Building something live?
Tell us what you're building. We'll tell you how we'd stream it, and what it takes to ship.
Book a free infra call
